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Add "Fully Mutated" to the hardcoded debuff highlight blacklist. Fix GPS arrow not disabling. Fix reported bug with aura filtering system. Rework AceGUI skin loader. This was an unintentional change. Basing range off Death Coil now on friendly units. Not checking friendly range spell depending on the talent specialization. Healer and Caster DPS layouts re-hauled when you use the installation process. Add offtank coloring option to nameplates. This option will display mobs that aren't being tanked when you are not a tank Add a Tooltip styling option called "inset".
Add a new power bar style to all unitframes called "inset". Add a transparency color option to unitframe's health, power, aurabars, and castbars. Add transparency options for chat tabs and datatext panels. Incoming Heals on unitframes will now also display a bar for total absorbs. Add option to color aurabars if the specific buff is a "turtle buff"; such as pain suppression. Add option to adjust the height of aurabars. This previously was controlled by where the group was located on your screen.
Leaving to "None" will make it still depend on the group position on your screen. Add [incomingheals], [incomingheals:personal], and [incomingheals:others] tags to the unitframes. Add [absorbs] tag to unitframes to display the total absorb value on a unit. Add [name:veryshort] tag to unitframes, limits the number of characters to five. Add Brewmaster Monk Stagger Bar. The Range module rewritten to be usable on all unitframes. Distance will go by your longest spell you can cast on that unit.
This can be turned off on a per unit basis. Add a option to the target frame when you middle click on the frame it will set your focus to your target. Add combat time datatext. Threat bar has been improved for tanks to display how far ahead of the next person on threat list you are.
Add bag sorting option: Ignore Items. Allows user to input a list of items they want the sorter to ignore. Several shortcut buttons have been added to the GUI to hopefully help users get around easier. You can now display 'Buffs' or 'Debuffs' on nameplates. Add a reset button to the nudge frame. To allow users to reset specific movers to their default positions. When looting an item that provides a quest the item will now glow. May of finally fixed the ElvUI inspection bug.
Fix several reported C-Stack errors. For some reason the buff indicator on raid frames changed to showing the time the buff had left, which is nice for party frames or target frame but as you can imagine it is a fluster cuck in raid frames. Is there a way to change it back to just an icon? Buff indicator on raid frame 3 by mouskad Happened on mine too - couldn't find a way to change them all so I literally went through every item in the buffindicator section turning off the display time remaining text or whatever it said Possibly I missed a "general" section where they could be changed in mass, but that's the only way I could find.
Buff indicator on raid frame 4 by Rixonomic I'm encountering the same problem after recently updating. It's annoying for sure. I ended up just disabling the buff indicator, and only re-enabling it when I want to check buffs, after wipes, beginning of raid, etc. It's inconvenient, but it's a workaround until an official fix comes along. Buff indicator on raid frame 5 by Azilroka The only way right now is to do each one. I will be adding a mass one. Buff indicator on raid frame 7 by Rixonomic So I know that a fix for this is coming in a future update thank you dev!
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